apple II - PS/2
            - RS232 -keyboard interface

Built Up Kit - Configured for the Apple II

ASCII to PS/2 Keyboard Adapter


This board converts either a PS/2 keyboard input or RS232 input into a ASCII keyboard interface.  It has been tested with the Apple 1 and Apple II models, but other vintage computers that take a parallel ASCII keyboard interface should work.  Apple IIe and later Apple computers will not work with this interface.   See my blog or video podcast for more information.

Version 3.0 Firmware Changes

In order to allow support of different styles of ASCII parallel keyboard interfaces, options for additional styles of strobe handling has been added.   In addition to disabling control-RST and control-CLR functionality, inserting the CR jumper also causes the SRB output pulse to be maintained until CLR, which becomes an input, is asserted (high). When the CR jumper is inserted, connecting SRB output directly to CLR input, will result in the normal 125 micro-second pulse. If you connect the SRB output directly to CLR input with an appropriate resistor (say 10K) and connect the CLR input to ground with an appropriate value capacitor (say .1uF), you create a RC timing circuit which can be used to extend SRB. The aforementioned values will extend strobe to 1 millisecond, but other values can be used to set the timing to a value that you desire. With the CR jumper inserted, the CLR TTL input can also be connected to external logic which can terminate SRB in any arbitrary fashion.



Features:


Download Source and HW Files

I no longer sell kits or boards, but you can download the assembler source and hardware CAD files and build your own PS/2 adapter.

Note that;
high fuse byte should be programmed to: DB
low fuse byte should be programmed to:E2

Before you download, understand that you will be on your own and assume all risks associated with this project.

Software Files: SWfiles.zip
Hardware Files: HWfiles.zip

The RS232 port requires that the AVR RC-oscillator be calibrated - here is the procedure.

Calibrating and programing is a four stage process. The calib and operation FW are built from the same source. Look in the source for a .IFDEF CALIB to see the difference.

When booting the calib image, it will output a square wave out port B.

The calibration is done by connecting a terminal to the serial port and typing one of the following 4 commands.

I – this increases the calibration frequency
D – this decreases the calibration frequency
W – this neither increases or decreases frequency
Q – this quits the calibration process, displays the calibration variable, writes it to the last location of EEPROM and exits the calibration process

You need to connect a frequency counter or scope to one of the “B” port outputs and either increase or decrease the frequency until it is as close as possible to 2Khz. These days, many inexpensive meters have frequency counters that will be accurate enough for this job. 

The AVR will not echo the correct character to the RS232 port, when it is out of calibration. The calibration routine will default to decrementing the calibration value if it receives a character that it doesn’t understand. Just keep typing and eventually it will wrap around into a good range, at which point you can fine tune it.

So the four steps are:
1) First load the calib file (AVRPS2_keyboard_calib.hex) and run it to adjust the frequency, as described above. When you have the frequency in a good spot, type Q and the the controller will output the calibration value and also writes it to the last location of the EEprom. For record keeping purposes, it is a good idea to write the calibration value with a marker on the underside of the chip when you are done.
2) I have an AVR dude script that reads the EEPROM – I would run this to get the calibration value into a hex file.
3) Now you can program the regular firmware (PS-2keyboardv3.0.hex). Unfortunately, with AVRdude, this process also erases EEPROM, so you need to reprogram the calibration value into the last byte of the EEPROM.
4) Reprogram the calibration value into EEPROM using the AVRdude script provided, using the EEPROM file you read from the system in step 2 and you are done.

If you are doing a batch of them, once you get things set up, it takes only about 30 seconds or so to go through the scripts, to calibrate and program, each part.

In this design, it would have been nice to use a crystal for clock generation to avoid the calibration hassle. However, that would take two pins of the AVR, which I didn’t have available. I could have freed up a couple of pins by configuring the settings with the keyboard or serial port. It would have taken time to write the software that I didn’t have available, as, at that point, I was in the middle of the inital Apple 1 cloning effort for Mimeo.

This Project was Inspired by Other Peoples Work

  keyboard adaptor connected
First Prototype Adapter Hooked Up to an Apple II on One End - a PS/2 Keyboard and a PC via RS232 on the Other



Questions: send mike@willegal.net an email


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